ABOUT ME
I’m a 3D artist with 15+ years in the game industry.
I create optimized, game-ready props with clean topology and high-quality textures ready for use in Unity, Unreal Engine, and other pipelines.
I build custom tools to speed up modeling and engine integration — reducing routine and boosting creative focus.
Tailor's Workshop
This asset pack includes a collection of high-quality models themed around a tailor's workspace. Perfect for game environments and virtual sets.