PAVEL VESNIN

3D ARTIST / TECHNICAL ARTIST

Crafted 3D Assets for Virtual Worlds

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ABOUT ME

I’m a 3D artist with 15+ years in the game industry.

I create optimized, game-ready props with clean topology and high-quality textures ready for use in Unity, Unreal Engine, and other pipelines.

I build custom tools to speed up modeling and engine integration — reducing routine and boosting creative focus.